Primitive Cube

Status: Implemented

Primitive Cube feature dialog

Primitive Cube builds an axis-aligned rectangular prism rooted at the origin.

Inputs

  • sizeX, sizeY, sizeZ – side lengths along the world X/Y/Z axes.
  • transform – optional translation/rotation/scale baked into the cube before visualization.
  • boolean – optional CSG operation applied immediately after the cube is created.

Behaviour

  • The cube extends in the positive axis directions from (0,0,0); use the transform to reposition it in the scene.
  • When a boolean is configured the feature returns the CSG results; otherwise the raw cube solid is emitted.